The third
part of the Chaos compilation. This time Troops and Elites will be covered in
this article. Though I might miss out a few things editing will still be
needed, so let’s give it a go.
Troops
Chaos
Space Marines
-
unitsize
5 -10
-
14
points each
-
Champion
upgrade seems to be cheaper
Chaos
Cultists
-
unitsize
10 – 30
-
rumoured
to be 4 points each
-
options:
either cc weapon + autopistol or autogun
-
access
to shotguns, flamers, grenade launchers and heavy stubbers ( as some is seen in 40k starterset)
- champion has access to certain power weapons and bolt pistol.
- unit can carry icon
- champion has access to certain power weapons and bolt pistol.
- unit can carry icon
-
seems
to receive a bonus when a Dark Apostle is in their unit.
Elites
Chosen
-
19
points each
-
Don’t
have infiltrate
Chaos
Terminators
-
31
points each
-
Most
flexible Terminator unit in the game.
-
Still
have the option to take combi-weapons.
-
Upgrades
seems to be cheap.
Maulers
-
Unitsize
1-3
-
S5
T5 2+/5++
-
Can’t
DS
-
Doesn’t
have Slow and Purposeful USR
-
Once
per turn each Mauler can choose 2 of any combination of the following:
- Power weapon
- Power Fist
- Lightning Claw
Hellbrute
-
105
or 120 points
-
AV12/12/10
-
Default
weapons: Multi Melta + Power Fist
-
Still
has Crazed, but slightly different
-
Crazed
easier to trigger when Dark Apostle is present.
-
Has
Rampage USR
-
Options:
replace Multi Melta with Butcher Cannon, Dual Reaper Autocannon or Powerfist
-
Can
take Marks
Possessed
(needs to be edited)
Khorne
Berserkers
-
Unitsize
5-20
-
19
points each
-
Has
2 base attacks
-
Has
Rage USR
-
Chainaxes
are rumoured to be S4 AP4/5?
-
Option
to take 2h Chainaxe, which acts similar to a Chain Fist.
-
Skull
Champions have access to collars which provides 5+ DtW
Noise
Marines
-
16
points each
-
Still
need to buy Sonic Weapons which are 24” S4 AP5 Salvo, ignores cover
-
Acces
to Doom Siren and Blastmasters for 25 points ignoring cover
- Champion has acces to a whip which prevents enemy from denying challenges
- Champion has acces to a whip which prevents enemy from denying challenges
Plague
Marines
-
24
points each
-
Same
as current codex
-
Have
poison in CC
-
Blight
Grenades are rumoured to have another effect when being thrown.
Thousand
Sons
-
150
points for 1 Sorcerer and 4 Rubric Marines, 23 points each
-
Mastery
level 1
-
Retains
4++ save
-
Slow
and Purposeful, unless Sorcerer is alive they get Relentless USR instead
Geen opmerkingen:
Een reactie posten